One of the aspects of working on Path of Kami that I enjoyed the most was researching traditional Japanese folklore to add to the game. I never imagined doing characters for a game, yet here I am! I love dabbling in all areas of game development.
Haruka fox model from Unreal Marketplace, textured by me.
Mask repurposed/edited from Tengu Mask from Unreal Marketplace, cart modeled by me. Prop is handpainted.